by Thrixel
Build beautiful games with high-quality 3D assets using Thrixel and your AI agent of choice.
Describe the game you want. Claude Code (or your preferred agent) writes the logic and sets up the scene, while Thrixel generates every 3D model it needs, in parallel, straight into your workspace. Ships to Three.js or Unity.
Thrixel makes the assets. Claude Code builds the game around it.
Every model your game needs gets generated, iterated, and exported from Thrixel by the agent.
It writes the game logic, sets up the scene, and wires those assets into a playable game.
Name your engine in the prompt and the skill targets it. Three.js and Unity are currently supported, with more coming soon.
Everything lands in your Thrixel workspace: engine-agnostic, reusable, and editable any time at thrixel.com/create.
Get a playable game from one sentence.
Your agent installs it and connects your Thrixel account.
Say what you want to play, and name the engine you want it in.
Claude Code writes the game while Thrixel generates every asset it needs. What comes back is fully playable.
Give your agent this instruction to add the skill:
Install the goal-to-game skill from https://github.com/thrixel/goal-to-game and follow the setup instructions in that repo.
Then, tell it to make a game:
/goal build a submarine exploration game in three.js set in a bright, vibrant tropical sea with coral and fish